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1. RISK BREAKERS CORPORATION OPEN FOR RECRUITMENT - in Alliance and Corporation Recruitment Center [original thread]
Bump. Huge fight in Okagaiken last night. Still recruiting.
- by Calima Arzi - at 2016.07.01 08:05:17
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2. RISK BREAKERS CORPORATION OPEN FOR RECRUITMENT - in Alliance and Corporation Recruitment Center [original thread]
Still recruiting! Apply today.
- by Calima Arzi - at 2016.06.28 17:37:39
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3. RISK BREAKERS CORPORATION OPEN FOR RECRUITMENT - in Alliance and Corporation Recruitment Center [original thread]
+0.01
- by Calima Arzi - at 2016.06.25 09:49:51
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4. RISK BREAKERS CORPORATION OPEN FOR RECRUITMENT - in Alliance and Corporation Recruitment Center [original thread]
Bump; still recruiting.
- by Calima Arzi - at 2016.06.21 17:21:23
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5. RISK BREAKERS CORPORATION OPEN FOR RECRUITMENT - in Alliance and Corporation Recruitment Center [original thread]
bump. Still recruiting!
- by Calima Arzi - at 2016.06.20 16:36:03
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6. RISK BREAKERS CORPORATION OPEN FOR RECRUITMENT - in Alliance and Corporation Recruitment Center [original thread]
Risk Breakers are recruiting! We're living in the lowsec thunderdome that is Black Rise, and enjoying regular fights. Talk to us in the 'Risk Breakers' public channel.
- by Calima Arzi - at 2016.06.19 07:51:11
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7. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
CCP Rise wrote: Another small update: Thanks to feedback we see that it would improve the experience quite a lot minimize the amount of characters available for this reward so we are going to limit the reward to the first character completing...
- by Calima Arzi - at 2016.04.12 14:58:20
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8. Living in Low Sec as a solo pir... pilot. (Advice) - in EVE General Discussion [original thread]
Low sec logistics: move valuable loot out via wormholes, covops, interceptors or blockade runners. Blockade runners are also great for resupplying ammo, and moving bulkier loot out to market. Deep space transports can move a single packaged battle...
- by Calima Arzi - at 2016.04.12 11:29:19
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9. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
10,000 skill points per toon per day. A skill injector gives 400,000 (on average) - so it's a skill injector per 40 days. One plex is worth about two skill injectors. So one plex per 80 days - call it three months. So CCP are offering skill poin...
- by Calima Arzi - at 2016.04.12 09:21:52
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10. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
I don't want to have to log in my industrial alt in every day and somehow use it to shoot rats. I'm even less keen on cycling through all my alts - even those not training - to perform a repetitive activity on each of them. The competition - many ...
- by Calima Arzi - at 2016.04.11 15:09:15
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11. Sticky:Dev blog: Unboxing the new Camera in EVE Online - in EVE Information Portal [original thread]
Miss 'Assassination' Cayman wrote: I do all of that, but I do it with normal camera movement, except possibly looking for killmarks. I just prefer for the camera to stay in the position I moved it to even after releasing the button. That also ...
- by Calima Arzi - at 2016.02.15 13:37:49
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12. Sticky:Dev blog: Unboxing the new Camera in EVE Online - in EVE Information Portal [original thread]
Miss 'Assassination' Cayman wrote: Calima Arzi wrote: 1. Right click pan is _fundamental_. I think you're slightly overestimating the number of people that use it. I've never used it and I asked about 80 players in my alliance and only 4 h...
- by Calima Arzi - at 2016.02.15 13:13:20
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13. Sticky:Dev blog: Unboxing the new Camera in EVE Online - in EVE Information Portal [original thread]
TLDR: 1. Right click pan is _fundamental_. 2. Tracking camera, with a steady focus on what is clicked on the overview is _essential_. 3. Unsteady camera modes are clearly making players sick. CCP Turtlepower wrote: GÇóI am not able to "look ...
- by Calima Arzi - at 2016.02.15 10:38:25
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14. Sticky:Dev Blog: Scanning and Probing Changes in Parallax - in EVE Information Portal [original thread]
Hazzard wrote: stop people from accidentally click the up button when dragging. I've been doing this a lot today. Very annoying.
- by Calima Arzi - at 2015.11.08 21:44:45
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15. Sticky:Dev Blog: Scanning and Probing Changes in Parallax - in EVE Information Portal [original thread]
Ghost Cultist wrote: Just spent 30 minutes this morning trying to figure out why the probe box/arrows were not showing up on either map. Still isn't working, my repro was basically Log in Equip probe launcher, load combat probes Warp to safe,...
- by Calima Arzi - at 2015.11.08 17:49:09
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16. Sticky:Dev Blog: Scanning and Probing Changes in Parallax - in EVE Information Portal [original thread]
CCP Goliath wrote: You can achieve this by going into the Markers menu in the Solar System map and deselecting "Scanner Probe". You can still manipulate the probes in the usual way, just that the individual probes won't be selectable as you des...
- by Calima Arzi - at 2015.11.07 21:08:42
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17. Sticky:Dev Blog: Scanning and Probing Changes in Parallax - in EVE Information Portal [original thread]
I am finding the new interface extremely hard to use. Each of my probes in space has a large area around it which if I click it will warp the camera there: "Probe 11", "Probe 13" etc. The problem is that from most angles, these circles overlap w...
- by Calima Arzi - at 2015.11.05 21:50:06
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18. Stuck in character selection screen - in Issues, Workarounds & Localization [original thread]
I also have the same problem. My ticket 68547 has been open for about fourteen hours now. It's frustrating that some customers had this problem solved very quickly. Please restore my access to the character selection screen. Thank you. -- C
- by Calima Arzi - at 2015.11.05 08:08:39
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19. Superior Cache bugged? - in Missions & Complexes [original thread]
'Various sites will no longer despawn early when you are using the acceleration gates inside the site after it has been completed" - http://community.eveonline.com/news/patch-notes/patch-notes-for-vanguard - hopefully it's fixed soon.
- by Calima Arzi - at 2015.09.24 18:27:48
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20. Superior Cache bugged? - in Missions & Complexes [original thread]
Superior is not fixed. I ran one yesterday and another today. Both times I landed in the Solar room, looted cans, despawned the site, and then took the rift to the sentry room ... the site vanished both times at the point of my taking the rift. ...
- by Calima Arzi - at 2015.09.23 17:41:45
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